- #Opengl 4.1 vs 4.2 mods
- #Opengl 4.1 vs 4.2 software
- #Opengl 4.1 vs 4.2 code
- #Opengl 4.1 vs 4.2 license
#Opengl 4.1 vs 4.2 software
New version for Mac, CPUID, and Apple Silicon native support, Metal and other improvements.Ī reliable software which displays useful information about the current OpenGL 3D accelerator and new Vulkan 3D API. The non-free game assets can be downloaded with game-data-packager.New version 6.0 for Windows, now available, 20th Anniversary of OpenGL Extensions Viewer, with CPUID
#Opengl 4.1 vs 4.2 mods
The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.Ĭomments: The game engine itself can be built on Debian systems.
![opengl 4.1 vs 4.2 opengl 4.1 vs 4.2](https://i.stack.imgur.com/6QE70.png)
#Opengl 4.1 vs 4.2 code
#Opengl 4.1 vs 4.2 license
License issues: The engine is not completely free at the present time because it requires assets in etmain to be usable.
![opengl 4.1 vs 4.2 opengl 4.1 vs 4.2](https://versus-dot-com.imgix.net/imgixback.jpeg)
![opengl 4.1 vs 4.2 opengl 4.1 vs 4.2](https://i.ytimg.com/vi/YGOmvzps6Hk/maxresdefault.jpg)
Please keep the list alphabetically sorted! After processing one of these games (evaluation of license, packaging), please move the corresponding entries to the appropriate wiki page: Games/ or Games/Unsuitable. This page lists games that appear suitable for Debian, but which were not packaged either because nobody had the time or because nobody heard about it yet. Translation(s): English - Português (Brasil)